Sunday, March 4, 2012

Started uni again, here are a few images I did over the holidays.







Wednesday, January 18, 2012

I'm Back

After a busy month of working and doing human stuff, I've finally managed to have some free time to do some art stuff again. I've started studying really hard and plan to stay focused this year, seeing as its my last year at uni and I don't want to waist a single moment which could be going towards improving my folio.

I've started working through loads of tutorials and I'm continuing to enter SMC's. I plan to knock out a model every week now so that I don't get lazy. I am continuing to learn zbrush and hope to be relatively fluent in it by the end of the year.

Anyways here is some image updates :)









Sunday, December 18, 2011

Hard Surface Modelling and Stuff

Well its time to throw up some more of my art that I have been doing: D
I've had a busy for the past few weeks working on a website promotional video and an Iphone game at work. Thus I've barely had any social life and feel quite knocked out, but in saying that Its really fun. I've been doing loads of concept sketches for work (like 50 a day) but can't show them until a bit later down the track.

Here is some of my recent personal projects:


Zbrush hard surface study. Base mesh done in maya 
then sculpted in Zbrush 4. 

Zbrush tutorial I worked through

I robot I'm working on in Maya for fun.

Found this artist on youtube, he has some very
inspirational work.





Thursday, November 24, 2011

Maya Tut

I've finished up Uni for the year and have now started learning zbrush. I'm casually learning Zbrush in-between work and relaxation. I'm finding the process of creating stuff in Zbrush really user friendly and not as technical as Maya. I've also been drawing a bit but not as much as I would like and have nothing to show at the moment. 






I've also recently created this super simple tutorial on improving your workflow in Maya by customising your shelf menu's. I hope you enjoy. 
 

Saturday, October 15, 2011

Oct update


Quick update... not much to say.

few sketches to keep my creative brain active :p




Concept game character bust. made with Maya
dirt paint over done in PS.